This documentation is automatically generated by competitive-verifier/competitive-verifier
#include <bits/stdc++.h>
using namespace std;
template <class S, S (*op)(S, S), S (*e)()>
struct dual_segtree {
int sz = 1, log = 0;
vector<S> lz;
dual_segtree() = default;
dual_segtree(int n) : dual_segtree(vector<S>(n, e())) {}
dual_segtree(vector<S> a) {
int n = a.size();
while (sz < n) {
sz <<= 1;
log++;
}
lz.assign(sz << 1, e());
for (int i = 0; i < n; i++) lz[i + sz] = a[i];
}
void push(int k) {
int b = __builtin_ctz(k);
for (int d = log; d > b; d--) {
lz[k >> d << 1] = op(lz[k >> d << 1], lz[k >> d]);
lz[k >> d << 1 | 1] = op(lz[k >> d << 1 | 1], lz[k >> d]);
lz[k >> d] = e();
}
}
void apply(int l, int r, S x) {
l += sz, r += sz;
push(l);
push(r);
while (l < r) {
if (l & 1) {
lz[l] = op(lz[l], x);
l++;
}
if (r & 1) {
r--;
lz[r] = op(lz[r], x);
}
l >>= 1, r >>= 1;
}
}
S get(int k) {
k += sz;
S res = e();
while (k) {
res = op(res, lz[k]);
k >>= 1;
}
return res;
}
};
#line 1 "DualSegtree.cpp"
#include <bits/stdc++.h>
using namespace std;
template <class S, S (*op)(S, S), S (*e)()>
struct dual_segtree {
int sz = 1, log = 0;
vector<S> lz;
dual_segtree() = default;
dual_segtree(int n) : dual_segtree(vector<S>(n, e())) {}
dual_segtree(vector<S> a) {
int n = a.size();
while (sz < n) {
sz <<= 1;
log++;
}
lz.assign(sz << 1, e());
for (int i = 0; i < n; i++) lz[i + sz] = a[i];
}
void push(int k) {
int b = __builtin_ctz(k);
for (int d = log; d > b; d--) {
lz[k >> d << 1] = op(lz[k >> d << 1], lz[k >> d]);
lz[k >> d << 1 | 1] = op(lz[k >> d << 1 | 1], lz[k >> d]);
lz[k >> d] = e();
}
}
void apply(int l, int r, S x) {
l += sz, r += sz;
push(l);
push(r);
while (l < r) {
if (l & 1) {
lz[l] = op(lz[l], x);
l++;
}
if (r & 1) {
r--;
lz[r] = op(lz[r], x);
}
l >>= 1, r >>= 1;
}
}
S get(int k) {
k += sz;
S res = e();
while (k) {
res = op(res, lz[k]);
k >>= 1;
}
return res;
}
};